Actions Projects 0; Security Insights Code. So I think its fine to see a lot of red.I modded my bastila and she went red in quite a few areas, less health, less protection but her greens were probably on more important stats like potency, speed...etc. chrisfearless/mods-optimizer I don't think that is significant enough to change the mods. I want to make sure that I polish up the desktop experience first, then I'm going to revisit the UI a bit to make the app more usable on smaller screens (not just mobile, either, but smaller desktops).
My squad: …
In the same repository and across forks. Kemmler/mods-optimizer If both protection and speed have a value of 100, then the optimizer will choose to take protection instead of speed, because 50,000 × 100 > 120 × 100. For example, if speed has a weight of 100 and a mod gives +6 speed, then the speed stat on that mod contributes 600 to the total value of the mod. So I think its fine to see a lot of red.I modded my bastila and she went red in quite a few areas, less health, less protection but her greens were probably on more important stats like potency, speed...etc. Patron. So I think its fine to see a lot of red.I modded my bastila and she went red in quite a few areas, less health, less protection but her greens were probably on more important stats like potency, speed...etc. It looks like you're new here.
Go. So I think its fine to see a lot of red.I modded my bastila and she went red in quite a few areas, less health, less protection but her greens were probably on more important stats like potency, speed...etc. I don't think that is significant enough to change the mods. Compare changes across branches, commits, tags, and more below.
Grandivory's Mod Optimizer for Star Wars: Galaxy of Heroes™ is a web based tool that helps you best optimize your mods for SWGoH.
In advanced mode, the weights that you put in are exactly how much value the tool should assign to exactly 1 point of that stat. A lot of my players ended up decreasing in Mod value when I selected too many. So I think its fine to see a lot of red. When the Mods Optimizer shows a mod block like below, the character shown is the character that it currently thinks has that mod equipped. Question though: it doesn't seem to go search through my unequipped mods... all recommendations and even the "Explore Mods" only shows equipped mods. I don't think that is significant enough to change the mods. The Mods Manager tries to keep track of where your mods are, even if you don't import a new set of mods from the exporter.
My Vader went to a mod value of 440 down to 220 on their recommendations.Thanks for the tool. SuicidalSandwich/mods-optimizer So I should be able to lock that character and have the mods currently equipped taken out of the mod pool.
chmod/mods-optimizer Commits on May 14, 2020 Add default targets for Mandalorian characters.
Is it broken?What do the "Remove Mod" and "Reassign Mod" buttons do?Why can't I just select a target value for each stat, and the tool tries to hit that value?How do I lock my characters so that their mods don't get changed! Updated and upgraded guild currency optimizer This little tool is now back with better perks. It also messed up for me today. Currently it wants me to swap 2 mods out, and it only gains me 8.7 mod set value. I picked the default stat values by trying to get the tool to mostly follow CrouchingRancor's Mods Advisor(
So I should be able to lock that character and have the mods currently equipped taken out of the mod pool. I call my tool Grandivory's Mods Optimizer! It does this to try to make it easier to find mods as you're in the process of moving them around your toons. Currently it wants me to swap 2 mods out, and it only gains me 8.7 mod set value. FRM0/mods-optimizer Showing tips on how to mod an arena team using the Mods Manager tool. TomMeder/mods-optimizer Choose different branches or forks above to discuss and review changes.
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Some stats for some characters are more important than other stats. It's the next version of our database of mod setup suggested for each character, with multiple filters, and a layout more adapted than the blog. December 12, 2018 10:13PM .
Instant calculation of the energy to spent, more reset times, reviewed user interface.
Is it broken?What do the "Remove Mod" and "Reassign Mod" buttons do?Why can't I just select a target value for each stat, and the tool tries to hit that value?How do I lock my characters so that their mods don't get changed! Currently it wants me to swap 2 mods out, and it only gains me 8.7 mod set value. A new application directly plugged to your swgoh.gg account. Kjir/mods-optimizer There are two ways to pick values to optimize for: basic and advanced.
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